Author Topic: 3.2 PTR Patch Notes  (Read 11008 times)

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Offline S_Id

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3.2 PTR Patch Notes
« on: June 19, 2009, 09:00:49 am »
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

What do you all think then?

Overall I'm quite happy. This is the first time in a long time I've seen patch notes that don't have a warlock nerf in them :o.

The changes to badges from 5 man HCs and Naxx/os/EoE etc will make gearing up for alts (and mains) quicker and thus give us more options for raids etc.

Offline Psy¬_¬

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Re: 3.2 PTR Patch Notes
« Reply #1 on: June 19, 2009, 12:17:10 pm »
Awesome Shammy changes, plus new mounts for all and a Horde only ravasaur too, brilliant.
WAH WAH WAH WAH WAH

Offline Slater

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Re: 3.2 PTR Patch Notes
« Reply #2 on: June 27, 2009, 05:22:57 pm »
im dubious about the paladin changes, ret and prot this is. PTR tests so far are up in the air regarding ret the 4 second CS is pointless people are either not including it as its too tricky a timer or it does bot all damage so wont bother with it.

We shall see what further things change.

The badge idea is nice, they want people that are struggling to get through raids all caught up so they can get as many people to see the new area and then on to icecrown because they have the gear. All the pure 6 raids a week guilds and the "pro" guilds are kicking off about it mindst

Let's go for a walk and paint the stars in constellations of cruelty